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Posting with Phanpy
Phanpy is one of the options for a frontend to use with GoToSocial. To get started, open https://phanpy.social. Then, click 'Log in with Mastodon'. Phanpy will ask you for your instance domain (node domain). After you enter that, your browser will redirect b...
GoToSocial frontends
Here are some of your frontend options for using a GoToSocial node. This isn't an exhaustive list- many Mastodon clients are also compatible with GoToSocial. Phanpy https://phanpy.social/ A frontend with a large number of features. See Phanpy's readme for a...
Other League Resources
Information on the other resources the League uses and makes available.
Reporting Issues
Have a problem with something? Or someone? Find a bug, but not like a cool one, like a glitch in the League somewhere? Here's what you do.
League Rules
The full text of the documents governing Website League instances and Steward behavior.
General overview
(original source) Be prepared for breaking changes, unexpected behavior and this user guide becoming obsolete and wrong. If there was no insanity it would be necessary to create it. --Catbag Akkoma-FE is the default user-facing frontend for Plerom...
Rejected Proposals
Proposals that were brought before the League but were not approved.
Posting, reading, basic functions.
(original source) !!! warning Depending on your instance some of the options might not be available or have different defaults After registering and logging in you're presented with your timeline in right column and new post form with timeline list and notif...
Settings
(original source) On the top-right you will see a gear icon. Click it to open the settings. General Interface Interface language is where you can set the interface language. The default language is the one that you set in your browser settings. Hide ins...
Timelines
(original source) You have several timelines to browse trough Timeline aka Home Timeline - this timeline contains all posts by people you follow and your own posts, as well as posts mentioning you directly. Bookmarks all the posts you've bookmarked. You c...
Best practices for moderation
A comprehensive write-up of existing peer reviewed research on moderation and communities for node staff. This covers important context for how digital communities form and operate; various styles of moderation; likely sources of user and moderator strife; and...
Users: follow, mute, block
(original source) When you see someone, you can click on their user picture to view their profile, and click on the userpic in that to see full profile. You can follow them, mute and block them. Following is self-explanatory, it adds them to your Home Timeli...
Developers Handbook
Developers contribute code to the software that makes the weague run! If anything feels out of place or missing, or if you just have a general question, the Developer Chat on Zulip is a good place to start.
Operators Handbook
Operators actually run the servers that make up the website league! If anything feels out of place or missing, or if you just have a general question, the Instance Operator's Helpdesk on Zulip is a good place to start.
Basic League Information
Code of Conduct All sites in the League agree to be governed overall by the League Code of Conduct, however for practical and social, and technical reasons individual sites will have specific requirements and will be governed differently. How does which node...
Our fork Gitlab repo
Fork information Our fork of GoToSocial is available at https://gitlab.com/website-league/gotosocial. Patches are tracked on the league-patches branch, currently based off of the upstream 0.16.0 release. CI & release process The current CI pipeline configur...
Current patches
These are the current patches applied to our patches branch: patch: add fork notice to README patch: disable following / statuses / reblogs / favorites numbers Comments out all Numbers:tm: fields from the public api patch: disable public timeline u...
What is a Steward?
Generally, the League operates as close to a flat structure as it can be. While it's unlikely that every individual who uses a League node will vote or even want to vote, if they choose to participate in the decision-making process, we encourage them to do so ...